Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
U4GM ARC Raiders what 700 hours really taught me about winning
#1
When ARC Raiders dropped, I dove in headfirst and, honestly, spent my first few dozen hours getting wiped and wondering what I was doing wrong while other people already had sleek gear and full stashes of Arc Raiders items cheap. The game just dumps you Topside, no gentle intro, no real explanation of why your backpack keeps getting you killed. I'd sprint into the Buried City loaded with junk, die to the first squad or Bastion that spotted me, and watch a full run disappear because I did not understand how the systems quietly punish bad habits.
Loot And Weight Actually Matter
The first big mindset shift is about loot. Most new players hoover up everything, like the backpack is some magic void. It is not. Once you push past roughly 80% carry weight, your stamina regen drops off a cliff and your sprint feels like you are dragging a fridge, which means you are a free kill the moment something fast locks onto you. You want light but valuable stuff. Those little trinkets with the diamond icon, Rubber Ducks, odd food cans, all that nonsense that seems like clutter, is actually what keeps your wallet healthy without slowing you down. On the flip side, I learned not to sell any ARC Parts: Motion Cores, Circuitry, stabilisers, all the weird tech scraps. They look like easy money early on, then later you are stuck because every legendary shield or high‑end augment recipe suddenly wants stacks of them and they are a nightmare to farm on demand.
Combat Is Mostly About Sound
Once you start surviving long enough to care about fights, you notice the game basically tells you what is happening through audio before you even see anything. Metal walkways are insanely loud. If you are sprinting everywhere, you are broadcasting your position to every sweaty trio camping angles near extraction. Slow down near chokepoints, walk or crouch when you hit catwalks, and just listen. There is also that quiet matchmaking thing nobody explains: if you go on a tear wiping every player you see, the game starts putting you in lobbies with other hyper‑aggressive players. When the sweat gets too much, I run a few slower, almost "pacifist" raids, avoid gunfights, grab what I can, and it feels like the lobbies cool down a bit so I can farm in peace. Weather matters too; storms mess with shields and visibility, but they also cover your noise, which is a great moment to reposition or drag a heavy haul to extraction without sounding like a parade.
Dealing With RNG And Burnout
Even if you play smart, there is that stretch where the loot gods just do not care. You can grind the same zone for days and still not see the blueprint you want or enough alloy for a proper upgrade. That is the point where a lot of people tilt and either uninstall or keep forcing bad runs. I hit that wall and decided to stop pretending I was enjoying it. I started looking at outside options and ended up buying a few rare blueprints and bulk mats from U4GM instead of running low‑tier areas on repeat. Being able to just lock in the last parts for an endgame build, rather than waiting for perfect drops, made the raids feel fun again instead of like a job.
Playing Smarter Long Term
Surviving Topside is less about cracked aim and more about how you manage the boring‑sounding stuff: weight, noise, risk, and your own patience. Take only what is worth carrying, protect your movement speed, use storms and audio cues instead of mindless rushing, and do not be afraid to shortcut some of the grind when it starts to burn you out. Some players will grind everything forever, and that is fine, but there is nothing wrong with grabbing currency or key gear from a place like u4gm so you can skip the dead time and get back to those tense extractions where every fight actually feels worth the risk.
Reply


Messages In This Thread
U4GM ARC Raiders what 700 hours really taught me about winning - by VelvetRogue - 01-07-2026, 08:15 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  U4GM Tips for PoE 3.28 Launch Date and Starter Builds VelvetRogue 0 27 Yesterday, 08:18 AM
Last Post: VelvetRogue
  U4GM Diablo 4 Season 11 Divine Intervention DPS Guide VelvetRogue 0 42 01-08-2026, 07:49 AM
Last Post: VelvetRogue
  U4GM Fallout 76 Reflex Armor Guide How To Dodge Like A God VelvetRogue 0 41 01-06-2026, 08:25 AM
Last Post: VelvetRogue
  u4gm Guide to Shredding Ubers with Poison Animate Weapon Necro VelvetRogue 0 102 12-30-2025, 09:43 AM
Last Post: VelvetRogue
  Air Canada Office in Tampa Business Hours This Week tobey12 0 96 12-29-2025, 12:09 PM
Last Post: tobey12
  Hoard or Sell Glassblower's Bauble? – u4gm Tips VelvetRogue 0 121 12-24-2025, 03:12 AM
Last Post: VelvetRogue
  u4gm Guide: Quick Start with Primary Calamity Fragment VelvetRogue 0 118 12-23-2025, 08:03 AM
Last Post: VelvetRogue
  U4GM’s Titan Warrior build for PoE 2 VelvetRogue 0 109 12-15-2025, 03:14 AM
Last Post: VelvetRogue
  u4gm Players Share Efficient Exalted Orb Farming Routes VelvetRogue 0 138 12-12-2025, 02:45 AM
Last Post: VelvetRogue
  Why Chaos Orbs Are Rising: u4gm’s Deep Dive Into Player Economy VelvetRogue 0 159 12-09-2025, 03:13 AM
Last Post: VelvetRogue

Forum Jump:


Users browsing this thread: 2 Guest(s)