Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Conquering the Hunter's March in Hollow Knight: Silksong
#1
The Hunter's March does not welcome visitors. It tests them. In 2026, as new pilgrims continue to arrive in Hollow Knight: Silksong, this brutal stretch of the world remains one of the early game's most demanding detours. A traveler who wishes to see everything the March hides will need patience, sharp reflexes, and two crucial movement tools: the Cling Grip and the Drifter's Cloak. Without them, some paths simply cannot be climbed. With them, the March becomes a gauntlet of ant soldiers, hidden traps, wind currents, and a final beast that guards a precious reward.

[Image: 6aee6c72802fd2b7bb72dd1bZbBCfCmP07]

The Path from The Marrow

The entrance to the Hunter's March waits inside The Marrow. The traveler can ride the Bell Beast to the area, then head right until the path ends at a pit. A door at the bottom opens into a small chamber, and there the first obstacle waits: Skarrgard, an enormous bruiser with long reach and punishing jumps. He hits hard, but his recovery windows are generous. The reliable strategy is to wait for him to burrow underground, strike during the opening, and dash away before his next swing. Once Skarrgard falls, the March opens its jaws.

Challenge
Recommended Approach

Skarrgard
Wait for burrow, hit, dash away

Ant soldiers
Strike first, then reposition

Spike traps
Watch the floor closely and jump

Wind currents
Use Drifter's Cloak to drift safely

The Combat Arena and the Rosary Cache

Inside the March, the traveler faces a vertical choice. With the Cling Grip, they can jump straight up the entrance wall. Without it, they must bounce off bulbs using downward slashes. An ant waits above, and a flying ant follows soon after. The left path leads to a caged flea, while the right path climbs toward a split. The top alcove on the right hides a bevy of rosaries, but an aggressive ant general patrols the way. His down strike is his weakness; slash through it, then keep pressing right into a combat arena.

The arena is not cruel, only relentless. It recycles enemies the traveler has already learned, so patience and steady slashes carry the day. Beyond it, a large shaft opens with two entries on the left and right. The left entry holds a bench rigged with a trap, which must be disarmed before resting. The right door introduces Gilly, a quiet figure worth speaking to. Above the bench, a hidden passage leads to a large collection of Shell Shards. Even further left, across gaping holes and trapped floors, waits Mottled Skarr, a merchant who sells unusual weapons and items. Back at the shaft, riding to the top brings a second Skarrgard, this time with a companion. The fight can overwhelm, but calm pattern recognition wins. Afterward, a huge cache of rosaries sits at the end of the room. A bone door at the bottom left also unlocks a shortcut to Deep Docks, making future runs far kinder.

The Chapel of the Beast

With the Drifter's Cloak, the next jumps become almost gentle. A gust of wind blows upward, and a caged Memory Locket waits on a side platform. Breaking the cage and collecting the locket is worth the detour. Riding the wind to the top leads right, into the Chapel of the Beast. The chapel demands careful hovering, bulb bouncing, and spike avoidance. Enemies burst from cages, including a floating bug with a scissor attack that is easy to parry. A small bug with a shell of daggers patrols a gap, but simple hit-and-retreat tactics work. A bone door inside makes the run to the boss shorter, and that boss is the Savage Beastfly.

The Savage Beastfly punishes hesitation, but the arena leaves room to drift and counter. After the beast falls, the traveler inspects a bug husk in the next area and receives the Crest of the Beast. With that crest in hand, the Hunter's March is conquered. The journey through Hollow Knight: Silksong continues, but the March has left its mark: a hard-won lesson in patience, preparation, and the value of a well-timed dash. ?️

Between tough platforming sections and boss attempts, it helps to have a calm plan for what to play next—and for spotting when a game you’ve been eyeing drops to a price that feels right. For travelers who like to keep their library as well-prepared as their route through Pharloom, DealNest offers a straightforward way to follow discounts without refreshing store pages constantly.

Its steam sale tracker is especially handy if you’re waiting on Silksong, similar metroidvanias, or any backlog title to go on sale, so you can spend less time checking prices and more time enjoying the hunt.
Reply


Messages In This Thread
Conquering the Hunter's March in Hollow Knight: Silksong - by xtameembb - 2 hours ago

Possibly Related Threads…
Thread Author Replies Views Last Post
  Sister Splinter in Silksong: A Hilariously Thorny Guide to Shellwood's Rooty Menace xtameembb 0 53 7 hours ago
Last Post: xtameembb
  Hollow Knight: Silksong Double Moss Mother Boss Guide: Location, Phases, and Rewards xtameembb 0 57 9 hours ago
Last Post: xtameembb
  Silksong’s Mist: Follow the Glowing Bugs, Not Your Panic xtameembb 1 77 Yesterday, 07:13 PM
Last Post: Chrisbleks
  Silksong's Hornet Has a Love Life, and I'm Obsessed xtameembb 0 72 Yesterday, 02:37 PM
Last Post: xtameembb
  The Terrible Tyrant: A Silksong Side Quest Worth the Hunt xtameembb 0 71 Yesterday, 08:39 AM
Last Post: xtameembb
  Silksong in 2026: A Kingdom That Refuses to Soften xtameembb 0 84 Yesterday, 05:42 AM
Last Post: xtameembb
  Silksong Steel Soul Mode: Early Unlock Code, Permadeath Rules, and Achievements xtameembb 0 120 11-05-2026, 08:20 PM
Last Post: xtameembb
  A Secret Code Opens Silksong’s Steel Soul From the Start xtameembb 0 109 11-05-2026, 07:07 PM
Last Post: xtameembb
  Needle Strike in Silksong: A Third-Person Guide Through Blasted Steps xtameembb 0 108 11-05-2026, 07:19 AM
Last Post: xtameembb
  Silksong’s 45-Degree Downward Attack Is Rewiring My Hollow Knight Muscle Memory xtameembb 0 122 11-05-2026, 05:30 AM
Last Post: xtameembb

Forum Jump:


Users browsing this thread: 1 Guest(s)